Liquid Glass Implementation
The current interface does not appear to incorporate the visual system introduced in iOS 26, particularly the Liquid Glass design language.
The application interface currently relies on static layouts and minimal transition effects. The absence of system materials and fluid animations may reduce visual depth and platform consistency.
Considerations for alignment with modern iOS design patterns:
Adoption of Liquid Glass system materials
Implementation of view transition animations
Increased adherence to Apple Human Interface Guidelines
Alignment with the current iOS visual language could improve perceived quality, interaction continuity, and overall platform coherence.
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Comments1
Luke M
Feb 28
I’d love that, but TimeFinder uses Flutter, which basically doesn’t support Liquid Glass at the moment. Flutter makes it possible for me (one person) to build and offer this app across iOS, Mac, Android, pc and web with one codebase. So I’m afraid this is unlikely to transpire soon. Thanks for your request and sorry to disappoint!